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C4dtoa
C4dtoa








c4dtoa

Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines. Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. Screenshot: Īdmittedly I’m on a new build from last week - so rest assured that the next release will have the fix if this was your problem. Title: Arnold v4.0.0.1 for Cinema 4D R21 R25 Win X64. I even went so far as to add an instance of the cube inside the cloner with render instance enabled on both the radial cloner and the cube instance itself. I can’t seem to reproduce the issue, unless I’ve misunderstood your problem. A cloner set to object with a spine is working fine, I suspect its only when the cloner is set to radial. If I open the same scene with 1.0.0.0 on another machine it renders it fine. It only renders the one original object inside that cloner rather than the radial array. I have the previous and the latest version of the C4DtoA plugin on two machines, 1.0.16.1 has an issue rendering morgraph clones, its specifically the radial cloner that seems to be having the issue. Does anyone know where to report bugs? I can’t see anywhere obvious, looking through the website, the plugin itself and searching online.










C4dtoa